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Flow Map - For Each
Loops through map entries using one unified iterator for hash, sorted, and multi-map structures.
Inputs: 1 · Outputs: Each, Done
Settings
| Setting | Type | Required | Default | Description |
|---|---|---|---|---|
| Map Type | Select | Yes | Standard / Linked | Select how iteration values are exposed. |
| Map Variable Name | String | Yes | — | Name of the map to iterate. |
| Scope | Select | Yes | Per Player | Where the map is stored. |
| Iteration Order | Select | No | Ascending | Sort direction for sorted-map iteration. |
| Key Variable Name | String | No | key | Variable that stores the current key. |
| Value Variable Name | String | No | value | Variable that stores the current value (hash/sorted). |
| Values Array Variable Name | String | No | values | Variable that stores all values for a key (multi-map). |
| Delay Between Iterations (seconds) | Number | No | 0 | Pause between each iteration. |
Outputs
- Each — Fires once per iteration.
- Done — Fires after the final iteration.
Example
Iterate player tags in multi-map mode:
- Set Map Type to
Multi-Map. - Set Map Variable Name to
player_tags. - On Each, use
%key%and%values%. - On Done, continue with a summary or next action.
