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Flow Map - For Each

Loops through map entries using one unified iterator for hash, sorted, and multi-map structures.

Inputs: 1 · Outputs: Each, Done

Settings

SettingTypeRequiredDefaultDescription
Map TypeSelectYesStandard / LinkedSelect how iteration values are exposed.
Map Variable NameStringYesName of the map to iterate.
ScopeSelectYesPer PlayerWhere the map is stored.
Iteration OrderSelectNoAscendingSort direction for sorted-map iteration.
Key Variable NameStringNokeyVariable that stores the current key.
Value Variable NameStringNovalueVariable that stores the current value (hash/sorted).
Values Array Variable NameStringNovaluesVariable that stores all values for a key (multi-map).
Delay Between Iterations (seconds)NumberNo0Pause between each iteration.

Outputs

  • Each — Fires once per iteration.
  • Done — Fires after the final iteration.

Example

Iterate player tags in multi-map mode:

  1. Set Map Type to Multi-Map.
  2. Set Map Variable Name to player_tags.
  3. On Each, use %key% and %values%.
  4. On Done, continue with a summary or next action.

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