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Condition Check Cooldown
Checks if a player or item is on cooldown.
Inputs: 1 · Outputs: Ready, On Cooldown
Settings
| Setting | Type | Required | Default | Description |
|---|---|---|---|---|
| Player Selector | Select | Yes | Triggering Player | Choose which player(s) are checked. |
| Username | String | Yes (if Specific) | — | Visible when selector = Specific Player. |
| Permission | String | Yes (if Permission) | — | Visible when selector = Players with Permission. |
| Cooldown Type | Select | Yes | Cooldown Key | Check a key-based cooldown or an item cooldown. |
| Cooldown Key | String | Yes (if Cooldown Key) | — | Unique identifier for this cooldown. |
| Cooldown Duration (seconds) | Slider | Yes (if Cooldown Key) | 60 | Duration in seconds (1–86400). |
| Require Holding Item | Boolean | No | false | Require the player to be holding a specific item for the key cooldown to pass. |
| Required Item | Item Select | Yes (if enabled) | — | Visible when Require Holding Item is on. |
| Set Cooldown on Pass | Boolean | No | true | Automatically start the cooldown when the player passes (Ready). |
| Item to Check | Select | Yes (if Item Cooldown) | Vanilla Item | Choose between a vanilla item or the item editor. |
| Item | Item Select | Yes (if Item Cooldown) | — | Item to check cooldown for. |
| Item Configuration | Item Editor | No | — | Exact item to check cooldown for. |
Example
Ability cooldown:
- Player Selector:
Triggering Player - Cooldown Key:
fireball_ability - Duration:
30 - Ready → execute ability
- On Cooldown → send "Wait %cooldown_remaining% seconds!"
