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Action Change Velocity
Changes the velocity (movement/gravity) of a player or entity.
Inputs: 1 · Outputs: Then
Settings
| Setting | Type | Required | Default | Description |
|---|---|---|---|---|
| Player Selector | Select | Yes | Triggering Player | Who to affect: Triggering Player, All Players, Specific Player, Players with Permission, or Entity by Name. |
| Username | String | Yes (if Specific) | — | Visible when selector = Specific Player. |
| Entity Name | String | No (if Entity by Name) | — | Display name of the entity to affect. |
| Permission | String | Yes (if Permission) | — | Visible when selector = Players with Permission. |
| Mode | Select | Yes | Set Velocity | How to change velocity. See modes below. |
| Velocity X / Y / Z | Number | Yes (if Set/Add) | 0, 1, 0 | Velocity vector components. |
| Launch Power | Slider | Yes (if Launch/Pull) | 1 | Power for launch/pull (0.1–10). |
Modes
| Mode | Description |
|---|---|
| Set Velocity | Set exact X/Y/Z velocity |
| Add Velocity | Add to current velocity |
| Launch Upward | Launch the target upward |
| Pull Down | Pull the target downward |
| Zero Velocity | Stop all movement |
