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Action Send Message
Sends a chat message to player(s).
Inputs: 1 · Outputs: Then
Settings
| Setting | Type | Required | Default | Description |
|---|---|---|---|---|
| Player Selector | Select | Yes | Triggering Player | Choose recipients for the message. |
| Username | String | Yes (if Specific) | — | Specify the username of the player to send the message to. Visible when selector = Specific Player. |
| Permission | String | Yes (if Permission) | — | Send the message to players with this permission. Visible when selector = Players with Permission. |
| Modern Message (1.16.5+) | Multiline | Yes | — | Text for 1.16.5+ clients with gradient/hex color support. |
| Legacy Message (<1.16.5) | Multiline | No | — | Text for older clients (1.8.9-1.16.4) with basic color codes only. |
| Variant Mode | Select | Yes | Single Message | Use one message or expand a message with token variants. |
| Variant Token | String | Yes (if Token Variants) | %variant% | Token in the message that gets replaced by each variant value. |
| Variant Values | String Array | Yes (if Token Variants) | — | One value per message variant. |
Color Codes
The modern message field supports MiniMessage/hex colors and gradients. The legacy field uses traditional & color codes (&6 for gold, &c for red, etc.).
Example
Send a welcome message to the triggering player:
- Modern Message:
<gradient:#FFD700:#FFA500>Welcome to the server, %player%!</gradient> - Legacy Message:
&6Welcome to the server, %player%!
