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Action Spawn NPC

Spawns a configurable NPC with optional custom skin source.

Inputs: 1 · Outputs: Then

INFO

If you want to spawn an entity, consider using Spawn Entity instead.

Settings

Identity & Location

SettingTypeRequiredDefaultDescription
NPC IDStringNoStable identifier for this NPC so references remain valid if the display name changes.
NPC NameStringYesDisplay name (supports placeholders).
Spawn LocationSelectYesAt PlayerWhere the NPC appears: At Player, At Coordinates, or Where Player is Looking.
X / Y / ZNumberYes (Coords)Spawn coordinates.
WorldStringYes (Coords)%world%World name.
YawSliderNoHorizontal rotation (0-360). 0 = South, 90 = West, 180 = North, 270 = East.
PitchSliderNoVertical rotation (0-180). 0 = Straight Ahead, 90 = Looking Down, -90 = Looking Up.

Skin

SettingTypeRequiredDefaultDescription
Skin SourceSelectYesDefault NPC SkinChoose between Default, Copy Player Skin, or Skin URL.
Skin Player NameStringYes (Player)Player to copy skin from.
Skin URLStringYes (URL)Direct URL to skin render (must end with /skin). Use https://skinmc.net/api/v1/renders/skins/<uuid>/skin with a player UUID for a valid skin URL.
Use Slim Model (Alex)BooleanNofalseUse the slim Alex arm model for the NPC skin.

Behavior & Interaction

SettingDefaultDescription
Look At Nearest PlayertrueNPC tracks nearby players with head movement.
Can MovefalseAllow pathfinding/movement AI when supported.
Can InteracttrueEnable click interaction hooks for the NPC.
PushablefalseEntity can be pushed by players.
CollidabletrueEntity has physical collision; players get pushed by the NPC when colliding.
Name Tag VisibletrueDisplay the name tag above the entity.
SilenttruePrevent the entity from making any sounds.
GlowingfalseCause the entity to have a glowing outline visible through walls.
Glowing ColorwhiteColor of the glowing outline.
InvulnerabletruePrevent the entity from taking damage.
No GravitytrueEntity will not be affected by gravity and will float in the air.
PersistenttrueEntity will not despawn naturally over time.

Equipment

SettingTypeDescription
Main HandItemItem held in main hand.
Off HandItemItem held in off hand.
HelmetItemHead slot.
ChestplateItemChest slot.
LeggingsItemLeg slot.
BootsItemFeet slot.

Inspector Preview

When editing skins:

  • Player head preview appears next to the input
  • Full 3D preview shows below
  • Slim model toggle updates the preview to reflect slim mode

Example

Create a simple greeter NPC:

  1. Set NPC Name to &eGuide
  2. Set Skin Source to Skin URL
  3. Use: https://skinmc.net/api/v1/renders/skins/eeba6c6b-1261-4535-bf49-7151f4e9844d/skin
  4. Enable Can Interact
  5. Leave Invulnerable and Persistent on

Oasis Admin Editor Documentation